WORLD

BUILDING

Impactful game worlds are deep, detailed, and dynamic. They are living, breathing entities that have agency outside of the player’s motivations and actions.

Players love to learn about their environment through exploration and interaction. If the elements they discover are cohesive and specific, they will view the world as a believable and immersive setting that invites them to embark on their own unique journey.

Building Momoguro

Origin Story

Momoguro Franchise


The first two titles in the Momoguro franchise, Legends of Uno and Momo Quest, are designed around CCG and RPG mechanics that place an emphasis on collection and leveling up of the world’s creatures, Momos.

Building a strong fiction around these Momos—their diversity, community, and utility—became a key part of the origin myth.

Player avatars in Legends of Uno are characters known as Holoselves—hybrid beings comprised of two separate Momos, a Lucha and a Sento.

The Lucha and Sento tribes are central to the world of Momoguro. Their union represents the most fundamental element of the story universe: our differences makes us stronger.

I wanted Momoguro’s world map to reflect the central theme of the franchise, so while each of the ten unique regions has a rich and detailed history, culture, and ecosystem, it also has a specific and vital purpose.

The world is itself an organism that needs every region to be healthy, functional, and cooperative in order to survive.

The Momoguro world, characters, and story IP are set to expand to multiple platforms and media channels, including film and television. A clear, concise, and compelling world timeline was required to track the evolution of the Uno Plane across thousands of cycles, and to communicate the drama and tension inherent in its major world events.