Early Development
Book of 8
There was a young princess, blessed by seven fairies and cursed by the eighth. Now, she sleeps. And the palace sleeps with her.
Something is not right. The palace is crumbling. Fires have guttered out, and fountains have choked and dried up. You can fix things, if you know how.
When all is restored, you will face a decision: perfection or death? Beauty preserved or freedom regained? Choose wisely. Seven have come before you, seeking the princess. Seven have fallen. You are the last. You are 8.
Story Consultant
Refined story proposal for a reduced timeline.
Designed narrative that married complexity of vision with reality of schedule.
Storybook illustration aesthetic.
Players explore a 2.5D environment, solving puzzles and collecting golden objects.
Ambient, dynamic storytelling allows for increased player agency: player choices impacts the story, and the story’s journey affects the environment.